AI Insights · Timothy · March 2024
Top 5 Co-op Games in Australia - Q1 2024 Performance
In Q1 2024, the top co-op games in Australia saw varied trends in downloads, revenue, and active users, with [Roblox](https://app.sensortower.com/overview/55d3a1a802ac64350a000d6e?country=US) leading in weekly revenue.
In Q1 2024, the top 5 co-op games in Australia on a unified platform showed diverse performance trends.
Roblox from Roblox Corporation experienced a consistent weekly revenue, with figures peaking at around $630K in the first week of January and hovering near $600K for the remainder of the quarter. The game's weekly downloads saw fluctuations, starting at around 33K and fluctuating between 25K to 38K. Active users initially declined from 1.69M to 1.50M mid-quarter but rebounded to approximately 1.60M by the end of March.
Township by Playrix saw its weekly revenue peak at $217K in mid-January and ended the quarter at about $206K. Downloads showed a general downward trend, starting at 26K and dipping to a low of 11K in February before recovering to 24K by the end of March. Active users remained relatively stable, starting at around 97K and ending at 102K.
MONOPOLY GO! from Scopely, Inc. had a notable revenue peak of $603K in early January, with fluctuations throughout the quarter, finally settling at $419K in the last week of March. The game's downloads displayed a downward trend from 27K to 14K, while active users remained relatively stable, averaging around 66K to 78K.
Among Us! by InnerSloth LLC showed lower revenue figures, peaking at around $987 in early January and fluctuating between $500 and $900 for the rest of the quarter. Downloads started at 17K and decreased steadily, ending at 11K. Active users saw a significant drop from 41K to 22K by the end of March.
Whiteout Survival by Century Games Pte. Ltd. maintained a steady revenue stream, starting at $204K and ending at $215K. Downloads showed a downward trend from 15K to 8K mid-quarter, with a slight recovery to 12K. Active users remained relatively stable, starting at 56K and ending at 60K.
For more insights on app performance, visit Sensor Tower.